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	<title>nullthing</title>
	<link>http://www.nullthing.com</link>
	<description>Just another WordPress weblog</description>
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	<item>
		<title>Circle Packing_2</title>
		<description>

I finally got around to getting this to work in flash. Its based on a great processing model here:Crickets Chirping. I think it could be used as a pretty interesting interface. We have a couple of ideas that we are throwing around for this. It was fun to finally sit ...</description>
		<link>http://www.nullthing.com/?p=317</link>
			</item>
	<item>
		<title>GAUD++09</title>
		<description>

We are a couple weeks into the course for the GAUD exhibition at Pratt. We have a good group and wil have the blog up soon with images from the "struggle." </description>
		<link>http://www.nullthing.com/?p=313</link>
			</item>
	<item>
		<title>Visualizing[DATA]</title>
		<description>

I will be teaching  visualizing[DATA] at pratt again this semester with Takuma. We will be posting the tutorials and other things we find on the class blog.  </description>
		<link>http://www.nullthing.com/?p=315</link>
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		<title>Screen</title>
		<description>
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Something I have been messing around with for a while in the computer, but a couple of weeks ago I was able to mock it up. The idea is a screen wall that would have a flexible "louver." The basic unit is a clip. As the ...</description>
		<link>http://www.nullthing.com/?p=306</link>
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	<item>
		<title>Trees</title>
		<description>



Here is something I am working on in flash to create a graphic. It uses a simple recursive branching structure to create random clusters of lines.



Unfortunately still can't export actionscript generated images as vectors. We needed the image in vectors so I wrote the script in MEL. I think I ...</description>
		<link>http://www.nullthing.com/?p=304</link>
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		<title>Cellular Automatic</title>
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I have been messing around off and on trying to create a 3d cellular automata  model in Maya using expressions. It is fairly difficult to create an agent based or object-oriented system using expressions because once you drive an attribute from within an expression it ...</description>
		<link>http://www.nullthing.com/?p=293</link>
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		<title>EFGH</title>
		<description>



We helped out our friends, EFGH, with their website. The site has a background of "pixels" that cycles through randomly generated colors. Also, if you are in NYC, you should grab a gourmet  sausage at one of their recently completed project, Dogmatic on 17th street between Union Sq. and 5th ...</description>
		<link>http://www.nullthing.com/?p=285</link>
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		<title>Death RAY 3000</title>
		<description>

This arrived at the studio a couple of weeks ago... still trying to figure out what it does. We've been cooking hot dogs with it, but we have a feeling it can be used for some pretty tricky stuff. Hopefully, once we figure out where it came from and how ...</description>
		<link>http://www.nullthing.com/?p=283</link>
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		<title>T-Magazine</title>
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The T-magazine invited the studio, along with a lot of other studios/artists, to create intro animations for their new online presence. My partner, Jose, created one of our animations using Maya Cloth. It will is featured this month for the launch of their Fall issue. Check ...</description>
		<link>http://www.nullthing.com/?p=279</link>
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		<title>Multi-extrude</title>
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The frame above is from a video we are producing in the studio. We had a problem with extruding a profile along Hair curves. We wanted the geometry to be pointed so we extruded a profile with the scale parameter set to 0. It seems to also scale the transform ...</description>
		<link>http://www.nullthing.com/?p=276</link>
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